Search found 5 matches
- 03 Dec 2025, 07:54
- Forum: BTA! Discussion
- Topic: Redstone & Automation ideas
- Replies: 19
- Views: 279
Re: Redstone & Automation ideas
The great QC debate begins once anew
- 03 Dec 2025, 00:51
- Forum: BTA! Discussion
- Topic: Redstone & Automation ideas
- Replies: 19
- Views: 279
Re: Redstone & Automation ideas
Keep quasi. But yes, need item transportation. Way I haven’t seen it done before could be a gravity based system of tubes, hoppers, and fans (one of which I see in your signature). With maybe sugarcane/wooden and iron grades of tubing When the eventual addition of better item transport ever happens...
- 30 Nov 2025, 01:24
- Forum: BTA! Discussion
- Topic: Thoughts On Minecarts
- Replies: 15
- Views: 350
Re: Thoughts On Minecarts
I usually use minecarts to transport items from my mine to the surface. Being able to put chests in minecarts makes them especially useful because then I can load one chest into a minecart and hold the other chest, allowing me to take like 3x the amount of items up in one trip than if I had just fi...
- 30 Nov 2025, 00:47
- Forum: BTA! Discussion
- Topic: Thoughts On Minecarts
- Replies: 15
- Views: 350
Re: Thoughts On Minecarts
Yeah the chunk loading thing is def one of those "how do you really solve" things, but it's still enough of a point, esp with the speed increase funnily enough since it means if you wanna have like a conga line of mobs you wanna split apart at the end (Specific example but it's something i...
- 30 Nov 2025, 00:18
- Forum: BTA! Discussion
- Topic: Thoughts On Minecarts
- Replies: 15
- Views: 350
Re: Thoughts On Minecarts
Minecarts are good solely if you want to make the player go from point A to B Anything outside of that welcome to a world of pain. They have so many problems that it feels like it's never worth to do. For one, transportation. It's good to go from point A to B, but with a gigantic asterisk attached t...