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opinions on bta :p

Posted: 29 Nov 2025, 15:17
by Bluestargaming
what's ur opinions on better than adventure? :D

Re: opinions on bta :p

Posted: 29 Nov 2025, 15:18
by golub
Pretty good but found myself bored after building a big subway :)

Re: opinions on bta :p

Posted: 29 Nov 2025, 15:22
by hyphen-lost
i mean it's alright i guess
cant wait for the nether update in twenty trillion years though, that's the one thing that i cant do in my forever world because im waiting for that to release before i go in there

Re: opinions on bta :p

Posted: 29 Nov 2025, 15:24
by roboto0510
It's a pretty cool mod that it's actually worth playing with your friends. I like it

Re: opinions on bta :p

Posted: 29 Nov 2025, 15:26
by namelessjade
I love the season mechanics. I'm a big fan of autumn, so being able to experience it in minecraft is a blessing.

Re: opinions on bta :p

Posted: 29 Nov 2025, 15:27
by Pot_Tx
It's really cool, ideal when you feel like playing beta but stopped by the fact that beta is incomplete and full of bugs. I think it can be made more hardcore though, to make the gameplay last longer & be more challenging, maybe as an optional difficulty mode.

Re: opinions on bta :p

Posted: 29 Nov 2025, 15:31
by neb
worst mod I've ever played doesn't even have hippos

Re: opinions on bta :p

Posted: 29 Nov 2025, 15:57
by bones
It's my favourite Minecraft mod. Cannot contain my excitement for future updates!

Re: opinions on bta :p

Posted: 29 Nov 2025, 16:00
by Gaming Master
i hate bta bro

Re: opinions on bta :p

Posted: 29 Nov 2025, 16:03
by zmanbro
It's a really cool mod; my favorite thing about it is how you can break blocks with pistons and obsidian. I wish it was in the base game, as it just makes so much sense and fits in with the vanilla game

Re: opinions on bta :p

Posted: 29 Nov 2025, 16:07
by DemaxXander6781
BTA is pretty cool (^_^)

Re: opinions on bta :p

Posted: 29 Nov 2025, 16:08
by SpazoTron12
honestly kinda sucks tbh !!

been so long since they added bfells to the game its like they dont even care about bfells content anymore ... :cry: :cry: :cry:


but for real its based, feels way different than the og bta but its still based and i cant wait for the next updates fr

Re: opinions on bta :p

Posted: 29 Nov 2025, 16:09
by greekwatero
Bta makes me love to build again, this modpack really builds a strong community feel, the automation/technical side is extremely fun too. My favorite modpack of all time after only a year of playing.

Re: opinions on bta :p

Posted: 29 Nov 2025, 16:14
by Red Slime
Hello guys and gals of the bta community. I don't really know how to use forums :D

Re: opinions on bta :p

Posted: 29 Nov 2025, 16:18
by neb
Red Slime wrote: 29 Nov 2025, 16:14 Hello guys and gals of the bta community. I don't really know how to use forums :D
Looks like you've figured enough out!

Re: opinions on bta :p

Posted: 29 Nov 2025, 16:24
by Jonkadelic
BAD

Re: opinions on bta :p

Posted: 29 Nov 2025, 16:30
by Red Slime
Jonkadelic wrote: 29 Nov 2025, 16:24BAD
Think about the hard work the devs have put into this mod before spreading negativity :(

Re: opinions on bta :p

Posted: 29 Nov 2025, 17:59
by gtek04legend
I remember when i began playing i was most impressed by the numerous QoL changes, especially native controller support. The only thing I really wish for is that more people would port over mods for this mod (or... make new ones) because that's the main thing holding back my other friends from playing with me.

Re: opinions on bta :p

Posted: 29 Nov 2025, 18:02
by Gaming Master
gtek04legend wrote: 29 Nov 2025, 17:59 I remember when i began playing i was most impressed by the numerous QoL changes, especially native controller support. The only thing I really wish for is that more people would port over mods for thsi mod (or... make new ones) because that's the main thing holding back my other friends from playing with me.
i get you.
but i believe that in essence due to how different bta is from minecraft and as it's trying to be its own thing it pushes people to make new, original mods adapted to bta and not just port over old ones. might just be me i guess but you get my point.

Re: opinions on bta :p

Posted: 29 Nov 2025, 21:39
by neb
gtek04legend wrote: 29 Nov 2025, 17:59 I remember when i began playing i was most impressed by the numerous QoL changes, especially native controller support. The only thing I really wish for is that more people would port over mods for this mod (or... make new ones) because that's the main thing holding back my other friends from playing with me.
Just out of curiosity, what kind of mods do y’all like playing that BTA is missing? Just content mods or like specifically QoL, automation, etc.?

Re: opinions on bta :p

Posted: 29 Nov 2025, 21:51
by Silvycakes
neb wrote: 29 Nov 2025, 21:39
gtek04legend wrote: 29 Nov 2025, 17:59 I remember when i began playing i was most impressed by the numerous QoL changes, especially native controller support. The only thing I really wish for is that more people would port over mods for this mod (or... make new ones) because that's the main thing holding back my other friends from playing with me.
Just out of curiosity, what kind of mods do y’all like playing that BTA is missing? Just content mods or like specifically QoL, automation, etc.?
Something like GUI additions' hotbar indicator would be fairly useful for knowing what hotbar you're using. Maybe something like the cupboards mod since I like having vertical storage. Crates from QBTA are also cool if you wanna store a lot of one thing. Would also like the additional mob drop storage blocks from mods like Bonus Blocks and DEEP since I have WAYYYY too many mob drops from my mob farm.

OH also definitely the steel bows and fishing rods from DEEP with their crude steel recipes and high durability. Maybe the diving helmet from DEEP as well but I don't know if it should be implemented the same way I did it where it gives you infinite air. I do like it being humid labyrinth loot though.

I might be tooting my own horn a bit here.

Re: opinions on bta :p

Posted: 30 Nov 2025, 01:16
by ChaoticCreature
neb wrote: 29 Nov 2025, 21:39
gtek04legend wrote: 29 Nov 2025, 17:59 I remember when i began playing i was most impressed by the numerous QoL changes, especially native controller support. The only thing I really wish for is that more people would port over mods for this mod (or... make new ones) because that's the main thing holding back my other friends from playing with me.
Just out of curiosity, what kind of mods do y’all like playing that BTA is missing? Just content mods or like specifically QoL, automation, etc.?
writing sheets is the mod I'd like to see in BTA the most because I have terrible memory of locations & plans unless I write them down and a label can only hold a single set of coordinates per inventory slot. Signs work ok for plans & notes but they take up a lot of space for only a few words.

Re: opinions on bta :p

Posted: 30 Nov 2025, 01:16
by schladinkle
yeah... I guess you could say it's a little better than the adventure update. wait... say that again. :lol:

Re: opinions on bta :p

Posted: 30 Nov 2025, 01:22
by Lane107
ChaoticCreature wrote: 30 Nov 2025, 01:16
neb wrote: 29 Nov 2025, 21:39
gtek04legend wrote: 29 Nov 2025, 17:59 I remember when i began playing i was most impressed by the numerous QoL changes, especially native controller support. The only thing I really wish for is that more people would port over mods for this mod (or... make new ones) because that's the main thing holding back my other friends from playing with me.
Just out of curiosity, what kind of mods do y’all like playing that BTA is missing? Just content mods or like specifically QoL, automation, etc.?
writing sheets is the mod I'd like to see in BTA the most because I have terrible memory of locations & plans unless I write them down and a label can only hold a single set of coordinates per inventory slot. Signs work ok for plans & notes but they take up a lot of space for only a few words.
There is a notes mod you can use, I haven't used it too much myself but it seems cool.

Re: opinions on bta :p

Posted: 30 Nov 2025, 01:40
by ChaoticCreature
Lane107 wrote: 30 Nov 2025, 01:22
ChaoticCreature wrote: 30 Nov 2025, 01:16
neb wrote: 29 Nov 2025, 21:39

Just out of curiosity, what kind of mods do y’all like playing that BTA is missing? Just content mods or like specifically QoL, automation, etc.?
writing sheets is the mod I'd like to see in BTA the most because I have terrible memory of locations & plans unless I write them down and a label can only hold a single set of coordinates per inventory slot. Signs work ok for plans & notes but they take up a lot of space for only a few words.
There is a notes mod you can use, I haven't used it too much myself but it seems cool.
I didn't word that very well. The Writing Sheets mod already exists for BTA, I meant to say it's the mod for BTA that I'd most like added to base BTA