opinions on bta :p

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Bluestargaming
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opinions on bta :p

Post by Bluestargaming »

what's ur opinions on better than adventure? :D
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golub
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Re: opinions on bta :p

Post by golub »

Pretty good but found myself bored after building a big subway :)
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hyphen-lost
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Re: opinions on bta :p

Post by hyphen-lost »

i mean it's alright i guess
cant wait for the nether update in twenty trillion years though, that's the one thing that i cant do in my forever world because im waiting for that to release before i go in there
cookie clicker is the most game of all time. you literally click a cookie. it was from the game 1000 piece puzzle which i had downloaded to my phone, along with 'baby frolicking in a meadow' and 'baby screaming in a pit of snakes'.
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roboto0510
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Re: opinions on bta :p

Post by roboto0510 »

It's a pretty cool mod that it's actually worth playing with your friends. I like it
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namelessjade
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Re: opinions on bta :p

Post by namelessjade »

I love the season mechanics. I'm a big fan of autumn, so being able to experience it in minecraft is a blessing.
the flower that never blossoms is quickly forgotten
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Pot_Tx
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Re: opinions on bta :p

Post by Pot_Tx »

It's really cool, ideal when you feel like playing beta but stopped by the fact that beta is incomplete and full of bugs. I think it can be made more hardcore though, to make the gameplay last longer & be more challenging, maybe as an optional difficulty mode.
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neb
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Re: opinions on bta :p

Post by neb »

worst mod I've ever played doesn't even have hippos
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bones
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Re: opinions on bta :p

Post by bones »

It's my favourite Minecraft mod. Cannot contain my excitement for future updates!
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I. LOVE. BTA!!!!!!!!!!
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Gaming Master
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Re: opinions on bta :p

Post by Gaming Master »

i hate bta bro
didja know that...

im so awesomest
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zmanbro
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Re: opinions on bta :p

Post by zmanbro »

It's a really cool mod; my favorite thing about it is how you can break blocks with pistons and obsidian. I wish it was in the base game, as it just makes so much sense and fits in with the vanilla game
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DemaxXander6781
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Re: opinions on bta :p

Post by DemaxXander6781 »

BTA is pretty cool (^_^)
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SpazoTron12
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Re: opinions on bta :p

Post by SpazoTron12 »

honestly kinda sucks tbh !!

been so long since they added bfells to the game its like they dont even care about bfells content anymore ... :cry: :cry: :cry:


but for real its based, feels way different than the og bta but its still based and i cant wait for the next updates fr
greekwatero
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Re: opinions on bta :p

Post by greekwatero »

Bta makes me love to build again, this modpack really builds a strong community feel, the automation/technical side is extremely fun too. My favorite modpack of all time after only a year of playing.
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Red Slime
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Re: opinions on bta :p

Post by Red Slime »

Hello guys and gals of the bta community. I don't really know how to use forums :D
BETTER THAN ADVENTURE PRO ᕦ(ò_óˇ)ᕤ
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neb
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Re: opinions on bta :p

Post by neb »

Red Slime wrote: 29 Nov 2025, 16:14 Hello guys and gals of the bta community. I don't really know how to use forums :D
Looks like you've figured enough out!
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Jonkadelic
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Re: opinions on bta :p

Post by Jonkadelic »

BAD
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Red Slime
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Re: opinions on bta :p

Post by Red Slime »

Jonkadelic wrote: 29 Nov 2025, 16:24BAD
Think about the hard work the devs have put into this mod before spreading negativity :(
BETTER THAN ADVENTURE PRO ᕦ(ò_óˇ)ᕤ
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gtek04legend
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Re: opinions on bta :p

Post by gtek04legend »

I remember when i began playing i was most impressed by the numerous QoL changes, especially native controller support. The only thing I really wish for is that more people would port over mods for this mod (or... make new ones) because that's the main thing holding back my other friends from playing with me.
Last edited by gtek04legend on 29 Nov 2025, 19:42, edited 1 time in total.
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Gaming Master
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Re: opinions on bta :p

Post by Gaming Master »

gtek04legend wrote: 29 Nov 2025, 17:59 I remember when i began playing i was most impressed by the numerous QoL changes, especially native controller support. The only thing I really wish for is that more people would port over mods for thsi mod (or... make new ones) because that's the main thing holding back my other friends from playing with me.
i get you.
but i believe that in essence due to how different bta is from minecraft and as it's trying to be its own thing it pushes people to make new, original mods adapted to bta and not just port over old ones. might just be me i guess but you get my point.
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neb
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Re: opinions on bta :p

Post by neb »

gtek04legend wrote: 29 Nov 2025, 17:59 I remember when i began playing i was most impressed by the numerous QoL changes, especially native controller support. The only thing I really wish for is that more people would port over mods for this mod (or... make new ones) because that's the main thing holding back my other friends from playing with me.
Just out of curiosity, what kind of mods do y’all like playing that BTA is missing? Just content mods or like specifically QoL, automation, etc.?
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Silvycakes
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Re: opinions on bta :p

Post by Silvycakes »

neb wrote: 29 Nov 2025, 21:39
gtek04legend wrote: 29 Nov 2025, 17:59 I remember when i began playing i was most impressed by the numerous QoL changes, especially native controller support. The only thing I really wish for is that more people would port over mods for this mod (or... make new ones) because that's the main thing holding back my other friends from playing with me.
Just out of curiosity, what kind of mods do y’all like playing that BTA is missing? Just content mods or like specifically QoL, automation, etc.?
Something like GUI additions' hotbar indicator would be fairly useful for knowing what hotbar you're using. Maybe something like the cupboards mod since I like having vertical storage. Crates from QBTA are also cool if you wanna store a lot of one thing. Would also like the additional mob drop storage blocks from mods like Bonus Blocks and DEEP since I have WAYYYY too many mob drops from my mob farm.

OH also definitely the steel bows and fishing rods from DEEP with their crude steel recipes and high durability. Maybe the diving helmet from DEEP as well but I don't know if it should be implemented the same way I did it where it gives you infinite air. I do like it being humid labyrinth loot though.

I might be tooting my own horn a bit here.
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ChaoticCreature
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Re: opinions on bta :p

Post by ChaoticCreature »

neb wrote: 29 Nov 2025, 21:39
gtek04legend wrote: 29 Nov 2025, 17:59 I remember when i began playing i was most impressed by the numerous QoL changes, especially native controller support. The only thing I really wish for is that more people would port over mods for this mod (or... make new ones) because that's the main thing holding back my other friends from playing with me.
Just out of curiosity, what kind of mods do y’all like playing that BTA is missing? Just content mods or like specifically QoL, automation, etc.?
writing sheets is the mod I'd like to see in BTA the most because I have terrible memory of locations & plans unless I write them down and a label can only hold a single set of coordinates per inventory slot. Signs work ok for plans & notes but they take up a lot of space for only a few words.
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schladinkle
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Re: opinions on bta :p

Post by schladinkle »

yeah... I guess you could say it's a little better than the adventure update. wait... say that again. :lol:
Working towards my Biochemistry degree... in the mean time I play BTA :cracktivator:
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Lane107
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Re: opinions on bta :p

Post by Lane107 »

ChaoticCreature wrote: 30 Nov 2025, 01:16
neb wrote: 29 Nov 2025, 21:39
gtek04legend wrote: 29 Nov 2025, 17:59 I remember when i began playing i was most impressed by the numerous QoL changes, especially native controller support. The only thing I really wish for is that more people would port over mods for this mod (or... make new ones) because that's the main thing holding back my other friends from playing with me.
Just out of curiosity, what kind of mods do y’all like playing that BTA is missing? Just content mods or like specifically QoL, automation, etc.?
writing sheets is the mod I'd like to see in BTA the most because I have terrible memory of locations & plans unless I write them down and a label can only hold a single set of coordinates per inventory slot. Signs work ok for plans & notes but they take up a lot of space for only a few words.
There is a notes mod you can use, I haven't used it too much myself but it seems cool.
what am i supposed to put here? buy a little caesers pizza. i guess
check out tweaks for bta!
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ChaoticCreature
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Re: opinions on bta :p

Post by ChaoticCreature »

Lane107 wrote: 30 Nov 2025, 01:22
ChaoticCreature wrote: 30 Nov 2025, 01:16
neb wrote: 29 Nov 2025, 21:39

Just out of curiosity, what kind of mods do y’all like playing that BTA is missing? Just content mods or like specifically QoL, automation, etc.?
writing sheets is the mod I'd like to see in BTA the most because I have terrible memory of locations & plans unless I write them down and a label can only hold a single set of coordinates per inventory slot. Signs work ok for plans & notes but they take up a lot of space for only a few words.
There is a notes mod you can use, I haven't used it too much myself but it seems cool.
I didn't word that very well. The Writing Sheets mod already exists for BTA, I meant to say it's the mod for BTA that I'd most like added to base BTA
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