Fact Of The Sometimes
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- wildforester
- Wood
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Re: Fact Of The Sometimes
Ghast fireballs one hit kill Ghasts!
- wildforester
- Wood
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Re: Fact Of The Sometimes
Labels which have been filled out with text can be crafted with items/blocks to name and dye them, though this cannot be used to, for example, name chests as in modern versions.
- wildforester
- Wood
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Re: Fact Of The Sometimes
Right clicking the base of a flag with another flag will copy the pattern onto the held flag. Saves a lot of drawing! Still have to supply the dye.
- wildforester
- Wood
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Re: Fact Of The Sometimes
Grass, flowers, ferns, and more can naturally grow on grass blocks during the Spring and will die back in the Winter! This only applies to naturally generated plants and worlds in which seasonal growth is enabled.
Re: Fact Of The Sometimes
Putting a netherrack into a furnace, blast furnace or trommel in the fuel slot turns the blocks into their respective "active" (lit) state and will remain in their lit state until a proper fuel source (coal, charcoal, etc.) is placed inside along with a smeltable item which will revert the block into their usual behavior. (going unlit after smelting is complete)
You should try putting a (cobbled) netherrack into a furnace, and a trommel!
Also right click on a boat with a colored flag!
\(^o^)/

Also right click on a boat with a colored flag!
\(^o^)/
- simplyjoww
- New User
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Re: Fact Of The Sometimes
I should not have been given this infowildforester wrote: ↑30 Nov 2025, 03:11 A squid named Useless7695 will stand up and follow you around! A lovely companion to have.
squid.png
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Mm anime zombie women
- KirisameSoup
- Wood
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Re: Fact Of The Sometimes
I didn't know about the fishing rod one. These facts are truely fascinating!
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- Wood
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Re: Fact Of The Sometimes
Its possible to use § colour codes on label, assuming you can insert the character. Copy-paste doesn't work for labels.
(On windows; Alt + 21 on a numpad, for my laptop which doesnt have a numpad I use an autohotkey script.)
This lets you create a label with multiple colours, or use other formatting options like bold or obfuscated, and using any colour code removes the normally mandatory italics.

(On windows; Alt + 21 on a numpad, for my laptop which doesnt have a numpad I use an autohotkey script.)
This lets you create a label with multiple colours, or use other formatting options like bold or obfuscated, and using any colour code removes the normally mandatory italics.

- wildforester
- Wood
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Re: Fact Of The Sometimes
Braziers can be extinguished by adjacent water!
- wildforester
- Wood
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Re: Fact Of The Sometimes
Doors and trapdoors can be opened with a punch!
(as long as you're not holding a tool, excluding swords)
(as long as you're not holding a tool, excluding swords)
- wildforester
- Wood
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Re: Fact Of The Sometimes
You can middle-click select blocks up to 256 blocks away, even in survival!
https://discord.com/channels/8669921713 ... 5713068042
https://discord.com/channels/8669921713 ... 5713068042
Me when you uhhh.... mmhhh... ehh:

But I'm actually a:

But I'm actually a:
Re: Fact Of The Sometimes
Place a glass block in front of a Motion Sensor to extend its range from 4 blocks to 8 blocks.
Re: Fact Of The Sometimes
If you place a chest next to the "output" side of a trommel, the outputs of the trommel will be fed directly into the chest instead of spitting out onto the ground.
- wildforester
- Wood
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Re: Fact Of The Sometimes
Projectiles can dislodge paintings! (Including fishing rod bobbers, but not explosive charges)
- wildforester
- Wood
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Re: Fact Of The Sometimes
Explosive Charges collide with non solid blocks!
Useful perhaps for a no fire zone?
Useful perhaps for a no fire zone?
Me when you uhhh.... mmhhh... ehh:

But I'm actually a:

But I'm actually a:
- KirisameSoup
- Wood
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Re: Fact Of The Sometimes
Okay, I think I have also gathered some fun facts recently, I guess it's time for me to continue this thread
The acceleration entities receive from reinforced pistons stacks, therefore by having more reinforced pistons push an entity at the same tick, the entity will be launched further.
With some specific setups you can launch a player with 6 reinforced pistons simultaneously, tho pushing players directly might be inconsistent on servers (consider using boats/seats instead)
The acceleration entities receive from reinforced pistons stacks, therefore by having more reinforced pistons push an entity at the same tick, the entity will be launched further.
With some specific setups you can launch a player with 6 reinforced pistons simultaneously, tho pushing players directly might be inconsistent on servers (consider using boats/seats instead)
Last edited by KirisameSoup on 04 Mar 2026, 14:17, edited 1 time in total.
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- Wood
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Re: Fact Of The Sometimes
The spawn rate of firefly clusters during night time is heavily influenced by sky-light level. On a patch of grass fully exposed to the sky, firefly clusters will only spawn at a rate 17/32 times of its full potential. Therefore it is recommended to build a ceiling extending 15 blocks out of the edge of the spawn platform for designing maximum rate firefly farms.
Example spawn platform Other facts about firefly spawning:
Example spawn platform Other facts about firefly spawning:
- firefly clusters won't spawn unless the block-light value is 0
- firefly clusters cannot spawn in dimensions that "has ceiling". in vanilla this only applies to the nether.
- the spawn cap of firefly is 10 per player
- firefly clusters only require 1 block of air to spawn
- the initial size of firefly clusters can be any of the following (x, y, z, in blocks):
- 0.1, 0.1, 0.1
- 1.1, 0.7, 1.1
- 2.1, 1.3, 2.1
- 3.1, 1.9, 3.1
- 4.1, 2.5, 4.1
- 5.1, 3.1, 5.1
Last edited by KirisameSoup on 04 Mar 2026, 14:24, edited 1 time in total.
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Re: Fact Of The Sometimes
Counter-intuitively, despite firefly clusters not being able to collide with other entities, they can still be pushed by pistons and fluid. However, they will still collide with blocks when moved (and can be slowed down by cobweb and spike traps), and cannot be pushed downwards by fluids.
firefly clusters... they really are a fascinating type of mob aren't they
Firefly cluster being launched up by reinforced pistons:
firefly clusters... they really are a fascinating type of mob aren't they
Firefly cluster being launched up by reinforced pistons:
Last edited by KirisameSoup on 04 Mar 2026, 14:36, edited 2 times in total.
Welcome to the Breaking Bad! forums! ‹ Board index- KirisameSoup
- Wood
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Re: Fact Of The Sometimes
Slime naturally spawn in slime chunks (indicated by slime particles), but only below (excluding) Y=32.
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- Wood
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Re: Fact Of The Sometimes
The only way to prevent squids from spawning within your water streams, realistically -- other than keeping 5 named squids within your world sitting in minecarts underwater, is to place minecarts within the water stream to obstruct squid spawns.
List of entities that obstruct mob spawn:
List of entities that obstruct mob spawn:
- every types of mobs excluding firefly clusters,
- primed tnt,
- falling blocks,
- boat,
- minecart
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- Wood
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Re: Fact Of The Sometimes
Water source blocks will check for lava above itself when being placed, and turning into cobbled limestone if so, without requiring the lava to flow down. This applies for when placed by players, by activators, and by forming as infinite water source.
This makes cobbled limestone capable of generating at a much higher rate than the other three types of cobblestones.
A cobbled limestone generator based on this mechanic:
This makes cobbled limestone capable of generating at a much higher rate than the other three types of cobblestones.
A cobbled limestone generator based on this mechanic:
Last edited by KirisameSoup on 04 Mar 2026, 14:35, edited 1 time in total.
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- Wood
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Re: Fact Of The Sometimes
Piston arm does not break farmland below when activated for less than (excluding) 3 ticks (for reference, the classic torch+redstone clock outputs 2 tick signals). This is very useful for piston based crop farms.
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- Wood
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Re: Fact Of The Sometimes
Algae on water increases the chance of fish being caught each tick from 1/500 to 1/400 normally, from 1/300 to 1/200 during rain.
An AFK fishing farm designed by @wildforester:
An AFK fishing farm designed by @wildforester:
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