You can dupe dirt:
Dirt can be converted to and from mud, mud falls like sand, it can be duped with a modified sand duper.
If required, there are options…
Search found 73 matches
- 17 Jan 2026, 20:25
- Forum: Mods
- Topic: [7.3_04] Better Skyblock!
- Replies: 19
- Views: 1428
- 14 Jan 2026, 18:55
- Forum: BTA! Discussion
- Topic: Empty redstone forum
- Replies: 2
- Views: 361
Re: Empty redstone forum
I think I’ll have to start uploading some of my older builds once this comes out/is finished up.
Very nice to have
- 12 Jan 2026, 06:05
- Forum: Asset Packs
- Topic: Wild's Horizon - Tweaked lightmaps! [7.3]
- Replies: 0
- Views: 191
Wild's Horizon - Tweaked lightmaps! [7.3]
Custom lightmaps for both the overworld and nether, block light and sky light improved! https://files.catbox.moe/y5pde9.png ^ That image is under 2mb btw ^ Make sure you've set the Lightmap Style (found within Options -> Video -> Visual) to Grayscale or Colorized! v1 supports 7.3_04 ↓ Download ↓
- 27 Dec 2025, 02:32
- Forum: BTA! Discussion
- Topic: Fact Of The Sometimes
- Replies: 37
- Views: 2728
Re: Fact Of The Sometimes
You can middle-click select blocks up to 256 blocks away, even in survival!
https://discord.com/channels/8669921713 ... 5713068042
https://discord.com/channels/8669921713 ... 5713068042
- 27 Dec 2025, 02:04
- Forum: BTA! Discussion
- Topic: Fact Of The Sometimes
- Replies: 37
- Views: 2728
Re: Fact Of The Sometimes
Doors and trapdoors can be opened with a punch!
(as long as you're not holding a tool, excluding swords)
(as long as you're not holding a tool, excluding swords)
- 26 Dec 2025, 01:58
- Forum: BTA! Discussion
- Topic: Nether portal room ideas
- Replies: 4
- Views: 303
Re: Nether portal room ideas
Portal in a mountain side and inside the mountain recreate the other side of the portal. That’d be neat
- 25 Dec 2025, 20:29
- Forum: BTA! Discussion
- Topic: Empty redstone forum
- Replies: 2
- Views: 361
Empty redstone forum
The redstone forum is awfully empty… the rest of the forum has decent usage, but not the redstone forum. I would post there, but I think the issue is that it’s hard to share what you’ve made due to there not being schematics. Either you’d have to make a world with a contraption in mind (usually not ...
- 25 Dec 2025, 10:04
- Forum: Forum Discussion
- Topic: Don't put URL to images from Discord!
- Replies: 3
- Views: 253
Re: Don't put URL to images from Discord!
Here to share some tips: If ya stuff is too large to upload, I find this to be a great compression tool https://compress-or-die.com/ (Pre-edit I suggested https://compresspng.com/ it is still quite good yet not as good as the new suggestion) This is a good site for animated content, perhaps not the ...
- 23 Dec 2025, 22:46
- Forum: Forum Discussion
- Topic: Paranoia?
- Replies: 8
- Views: 619
Re: Paranoia?
Should also consider that a lot of the people on the forums are from the discord. It'll take a while for a forum dedicated community to grow.
- 23 Dec 2025, 08:02
- Forum: Asset Packs
- Topic: Cartography Helper - Utility texturepack for exploration [7.3]
- Replies: 0
- Views: 354
Cartography Helper - Utility texturepack for exploration [7.3]
This texturepack helps mapping by making the icons (player and flags) smaller as well as increasing the visibility of unmapped areas.
↓ Download ↓
- 13 Dec 2025, 10:40
- Forum: BTA! Discussion
- Topic: Fact Of The Sometimes
- Replies: 37
- Views: 2728
Re: Fact Of The Sometimes
Braziers can be extinguished by adjacent water!
- 10 Dec 2025, 18:34
- Forum: Redstone Discussion
- Topic: Automatic Sheep Wool Collecting Machine
- Replies: 3
- Views: 605
Re: Automatic Sheep Wool Collecting Machine
Nice!
I’ve got a passive growth wool farm design, should probably cleanup and post some of my builds on the forums…
I’ve got a passive growth wool farm design, should probably cleanup and post some of my builds on the forums…
- 09 Dec 2025, 05:48
- Forum: Better with Aether!
- Topic: [ NEW ] Aether stress testing.
- Replies: 9
- Views: 1126
Re: [ NEW ] Aether stress testing.
Aerbunny can't puff and lift you up while you have a golden feather equipped
- 09 Dec 2025, 02:51
- Forum: Worlds
- Topic: The continuation challenge.
- Replies: 93
- Views: 4794
Re: The continuation challenge.
Hmm, if someone sends over the world file I could take a look and see about fixing in btaexplorer (resetting the chunks most likely) it's at the bottom of the original post, below the Explorer's Log segment https://files.catbox.moe/2uc5dh.png I presumed that would be the world after kheprep finishe...
- 09 Dec 2025, 02:49
- Forum: BTA! Discussion
- Topic: Improving Performance & Reducing Frame Time Inconsistencies
- Replies: 2
- Views: 7102
Re: Improving Performance & Reducing Frame Time Inconsistencies
If you’re using a 60hz monitor make sure to set the refresh rate in rtss to 59. That should give enough buffer for rtss to compensate for any screen tearing.
- 09 Dec 2025, 00:41
- Forum: Worlds
- Topic: The continuation challenge.
- Replies: 93
- Views: 4794
Re: The continuation challenge.
Hmm, if someone sends over the world file I could take a look and see about fixing in btaexplorer (resetting the chunks most likely)
- 08 Dec 2025, 21:42
- Forum: Better with Aether!
- Topic: [ NEW ] Aether stress testing.
- Replies: 9
- Views: 1126
Re: [ NEW ] Aether stress testing.
I noticedkheprep wrote: ↑08 Dec 2025, 21:19Oh, no. The aerbunny literally just can't die while on your head.wildforester wrote: ↑08 Dec 2025, 16:54 I think it’s that all tools and equipment takes damage when attacking the Aerbunny while it’s on your head.
- 08 Dec 2025, 16:54
- Forum: Better with Aether!
- Topic: [ NEW ] Aether stress testing.
- Replies: 9
- Views: 1126
Re: [ NEW ] Aether stress testing.
I think it’s that all tools and equipment takes damage when attacking the Aerbunny while it’s on your head.
- 08 Dec 2025, 07:23
- Forum: Better with Aether!
- Topic: [ NEW ] Aether stress testing.
- Replies: 9
- Views: 1126
Re: [ NEW ] Aether stress testing.
There's a missing translation key for the aether:windballs (that's what I caught in waila) saw a creeper... idk if that should be possible. creeper.png When I mined a crafting table I put down I got an Ambrosia Shard (doesn't seem intended). Should mobs drop them too? Additionally some of the mobs ...
- 08 Dec 2025, 06:13
- Forum: Better with Aether!
- Topic: [ NEW ] Aether stress testing.
- Replies: 9
- Views: 1126
Re: [ NEW ] Aether stress testing.
Seem to be experiencing some random disconnects. I think they're related to falling out of the aether.
Those evil flowers everywhere also seem to die from fall damage occasionally yet keep attacking in death.
BTW, you respawn in a tree when there's no valid bed
Those evil flowers everywhere also seem to die from fall damage occasionally yet keep attacking in death.
BTW, you respawn in a tree when there's no valid bed
- 07 Dec 2025, 23:21
- Forum: BTA! Discussion
- Topic: Best way to get around frozen ocean?
- Replies: 5
- Views: 444
Re: Best way to get around frozen ocean?
TNT dispensers under the ice wouldn’t be the worst option for making temporary paths. Could also try flowing water for the paths, I don’t think that’ll freeze.
Glass is the most permanent option
Glass is the most permanent option
- 07 Dec 2025, 23:15
- Forum: Worlds
- Topic: The continuation challenge.
- Replies: 93
- Views: 4794
Re: The continuation challenge.
Add me to the list if you would. Thx
- 07 Dec 2025, 02:21
- Forum: BTA! Discussion
- Topic: Improving Performance & Reducing Frame Time Inconsistencies
- Replies: 2
- Views: 7102
Improving Performance & Reducing Frame Time Inconsistencies
I've spent some time trying to improve my installation of BTA, and thought others may as well. My focus was improving FPS without impacting the visuals of the game, your focus may differ. But I believe this will be a good base. FPS Improvement Multi-Draw Renderer This is an experimental feature hidd...
- 07 Dec 2025, 00:42
- Forum: Forum Discussion
- Topic: Style Feedback & Suggestion Thread
- Replies: 14
- Views: 648
Re: Style Feedback & Suggestion Thread
Just remembered, bold text is really had to differentiate from normal next, needs to be bolder.
bold regular
bold regular
- 07 Dec 2025, 00:39
- Forum: Forum Discussion
- Topic: Style Feedback & Suggestion Thread
- Replies: 14
- Views: 648
Re: Style Feedback & Suggestion Thread
Being able to use hotkeys like ctrl+b and ctrl+i to make text bold and italic while making posts would be a great addition. Not reloading the page as well during preview, or at least keeping the same position on the page. The reload makes ctrl+z ineffective. It'd be great if the file attachments sai...