ghasts should spawn on a single netherrack
Search found 24 matches
- 17 Jan 2026, 21:27
- Forum: Mods
- Topic: [7.3_04] Better Skyblock!
- Replies: 19
- Views: 1428
- 17 Jan 2026, 11:16
- Forum: Mods
- Topic: [7.3_04] Better Skyblock!
- Replies: 19
- Views: 1428
Re: [7.3_04] Better Skyblock!
or u just make that we just grind iron from zombie and kill the ghast to get the nether coal and make the steel Piston and then farm the gravel? if so, the only dirt we get is from the main island only. right? yes, that is the intended progression route. I didnt add renewable dirt, as limited dirt ...
- 17 Jan 2026, 05:36
- Forum: Mods
- Topic: [7.3_04] Better Skyblock!
- Replies: 19
- Views: 1428
- 17 Jan 2026, 02:12
- Forum: Better with Aether!
- Topic: Better with Aether 1.0
- Replies: 1
- Views: 63
Re: Better with Aether 1.0
Awesome to see this release!!
Ive wanted to play this since I heard about it!

Ive wanted to play this since I heard about it!
- 15 Jan 2026, 02:46
- Forum: Mods
- Topic: [7.3_04] Cellphones!
- Replies: 7
- Views: 909
Re: [7.3_04] Cellphones!
when you text people, you lose durability, because the battery is running out. 
- 14 Jan 2026, 05:44
- Forum: Mods
- Topic: [7.3_04] Extra Ammo!
- Replies: 0
- Views: 115
[7.3_04] Extra Ammo!
Extra Ammo is a mod for Better Than Adventure that adds 8 new ammo types, all with different purposes. Pebble Charge - Shoots pebbles like a shotgun! High Explosive Charge - Destroys blocks! Water Balloon - Places Water! Web Charge - Places Webs, trapping your enemy! Training Charge - Deals zero dam...
- 14 Jan 2026, 01:40
- Forum: Mods
- Topic: [7.3_04] Pillow Mod!
- Replies: 1
- Views: 379
Re: [7.3_04] Pillow Mod!
Minor fix to register the recipes (same issue that I fixed in all of my other mods) to let multiplayer work.
Seeing the new brimsand block makes me think that asphalt is now irrelevant (as it is far too similar) so im considering removing it.
Seeing the new brimsand block makes me think that asphalt is now irrelevant (as it is far too similar) so im considering removing it.
- 14 Jan 2026, 01:21
- Forum: Asset Packs
- Topic: Creative Color Numbers
- Replies: 3
- Views: 120
Re: Creative Color Numbers
The colored items are already sorted by id in the creative menu, theres no need for this imo 
- 08 Jan 2026, 20:39
- Forum: Mods
- Topic: [7.3_04] Better Skyblock!
- Replies: 19
- Views: 1428
- 02 Jan 2026, 13:47
- Forum: Mods
- Topic: [7.3_04] Cellphones!
- Replies: 7
- Views: 909
Re: [7.3_04] Cellphones!
New update!!! - Cellphones v1.1
I hope you guys enjoy the upgrade!
I hope you guys enjoy the upgrade!
Code: Select all
Changelog:
-Adds multiplayer support
-Adds JSON recipes for easier editing
-Adds a few new phrases and names
- 18 Dec 2025, 01:46
- Forum: Mods
- Topic: [7.3_04] Pillow Mod!
- Replies: 1
- Views: 379
[7.3_04] Pillow Mod!
This is a small mod that adds two new blocks. The first block is the pillow block, it is crafted using feathers and cloth and allows you to survive falling a great distance! It can also be dyed and used as a decoration block! The second block that this mod adds is the asphalt block, it is crafted us...
- 17 Dec 2025, 23:29
- Forum: Worlds
- Topic: The continuation challenge.
- Replies: 93
- Views: 4794
Re: The continuation challenge.
You guys shouldve made this based on irl days, not in game days, to make sure that the world actually moves forward instead of being able to get stuck on people who are too busy, maybe a combination of both irl and in game days.
- 17 Dec 2025, 19:09
- Forum: Modding Discussion
- Topic: Are smaller or larger mods preferred?
- Replies: 1
- Views: 375
Are smaller or larger mods preferred?
Do you guys prefer small single feature mods, which focus on just one thing, or larger mods with more features that might not be related to eachother? Currently I make mods that just add a single relevant feature, but I might just make a big mod with a larger scope in the future, this means easier u...
- 07 Dec 2025, 19:33
- Forum: Data Packs
- Topic: 8 Items Per Block
- Replies: 0
- Views: 311
8 Items Per Block
This is a simple QOL Datapack that makes it so that each block item takes 8 items instead of 9 to craft, this means that each stack is now exactly 8 blocks, so stacks can actually be turned into blocks with no remainders, making blocks consistent with the rest of inventory math! This is already in t...
- 05 Dec 2025, 23:21
- Forum: Mods
- Topic: [7.3_04] Cellphones!
- Replies: 7
- Views: 909
Re: [7.3_04] Cellphones!
I couldnt test it on a server because the base babric server wouldnt run on my pc for some reason, so i dont know if its server compatible 
- 05 Dec 2025, 23:08
- Forum: Mods
- Topic: [7.3_04] Cellphones!
- Replies: 7
- Views: 909
[7.3_04] Cellphones!
This is a mod that adds a new item, the cellphone! It is a combination of the clock, compass and rotary calendar. I find myself only really ever carrying a compass, so I decided to make an upgrade for it that gives it the abilities of the other two info tools. :wolfblock: It also has the ability to ...
- 05 Dec 2025, 14:25
- Forum: Mods
- Topic: [7.3_04] Better Skyblock!
- Replies: 19
- Views: 1428
Re: [7.3_04] Better Skyblock!
Version 3 update!!! I think there are no longer any items that you cant obtain in this that you cant in a normal extended default world.
- 02 Dec 2025, 11:36
- Forum: Mods
- Topic: [7.3_04] Better Skyblock!
- Replies: 19
- Views: 1428
Re: [7.3_04] Better Skyblock!
Essentially a recipe pack mod I’m guessing. Though do you modify loot tables with this? Most of the main progression is done using loot tables, and one of the most important changes is actually enabling biomes in skyblock to allow for biome specific items. It also uses the recipebuilder for recipes...
- 02 Dec 2025, 08:09
- Forum: Mods
- Topic: [7.3_04] Better Skyblock!
- Replies: 19
- Views: 1428
[7.3_04] Better Skyblock!
This is a mod that attempts to make every item that is obtainable in normal worlds, also obtainable in skyblock, while keeping the original limited resources and slow progression. This means that items that usually cannot be acquired (Mob spawners, Bedrock, etc) also cannot be obtained in this mod. ...
- 01 Dec 2025, 09:32
- Forum: BTA! Discussion
- Topic: Best way to get around frozen ocean?
- Replies: 5
- Views: 444
Re: Best way to get around frozen ocean?
You could use ice skates, build an underground rail/canal, use a nether portal, or put lights under the surface of the ice to make a path through it.
- 01 Dec 2025, 08:52
- Forum: Suggestions
- Topic: Make Baked Sugarcane Blocks usable as fuel
- Replies: 1
- Views: 200
Re: Make Baked Sugarcane Blocks usable as fuel
You can already automate lava bucket production, I think if this was added id never use any other fuel.
- 30 Nov 2025, 14:56
- Forum: Suggestions
- Topic: Sleep during the day
- Replies: 3
- Views: 244
Re: Sleep during the day
I think this would be a good feature as long as there is a cooldown of maybe halv a day? Only so player can't sleep through an entire year :lol: I think that I think the cooldown should only kick in if you sleep like 2 days forwards at least, but i dont think that being able to do this is specifica...
- 30 Nov 2025, 14:41
- Forum: Suggestions
- Topic: Sleep during the day
- Replies: 3
- Views: 244
Sleep during the day
There is no reason in my opinion that you shouldnt be able to also sleep during the day to skip to night. There would be several advantages with this: 1: You could change it to be night time so you can fight mobs easily, without needing to make a farm. 2: You could progress days much faster, making ...
- 30 Nov 2025, 10:08
- Forum: BTA! Discussion
- Topic: Fact Of The Sometimes
- Replies: 37
- Views: 2728
Re: Fact Of The Sometimes
Most items can be placed on the player's head for no added protection, with the exception of chestplates, leggings and boots. Information items like compasses function in the helmet slot! https://i.ibb.co/1Yjg9drK/2025-11-30-11-05-46.png https://i.ibb.co/bMtjPj8j/2025-11-30-11-04-37.png https://i.ib...